This is a training by Green Rain Studios, a Premiere Authorized Training Center for Unreal Engine.
In this training, you’ll be taking a deep dive into the fundamental knowledge that will aid you in working with and navigating around Unreal Engine.
Curriculum
Every Saturday, we’d be covering one of the following topics: As each trainer may approach the topics differently, you may take the below course objectives as an example.
Unreal Fundamentals:
Gain a high-level understanding of game engine principles along with an overview of the Unreal Editor and its various tools.
Materials Fundamentals:
Explore introductory material techniques and learn about Physically Based Rendering (PBR) in Unreal Engine..
Sequencer Fundamentals:
Learn how to set up your first virtual production project and explore hands-on virtual camera (vCam) controls..
Blueprint Fundamentals:
Learn to create a basic user interface using Unreal Motion Graphics (UMG) and Blueprint. .
All our trainings are virtual, and would be recorded for you to refer after our trainings as well.
Notes On Virtual Machines
The virtual machines for this session may be on an earlier version of Unreal Engine, unless specified otherwise.
Upcoming Batches
Register for any of our upcoming batches!
Topic
Unreal Fundamentals
Saturday, Jan 22 @ 10:00 AM / 3 Hours
Topic
Materials Fundamentals
Saturday, Jan 29 @ 10:00 AM / 3 Hours
Topic
Sequencer Fundamentals
Saturday, Feb 5 @ 10:00 AM / 3 Hours
Topic
Blueprint Fundamentals
Saturday, Feb 12 @ 10:00 AM / 3 Hours
Topic
Unreal Fundamentals
Saturday, Feb 19 @ 10:00 AM / 3 Hours
Topic
Materials Fundamentals
Saturday, Feb 26 @ 10:00 AM / 3 Hours
Topic
Sequencer Fundamentals
Saturday, Mar 5 @ 10:00 AM / 3 Hours
Topic
Blueprint Fundamentals
Saturday, Mar 12 @ 10:00 AM / 3 Hours
Topic
Unreal Fundamentals
Saturday, Mar 19 @ 10:00 AM / 3 Hours
Topic
Materials Fundamentals
Saturday, Mar 26 @ 10:00 AM / 3 Hours
Topic
Sequencer Fundamentals
Saturday, Apr 2 @ 10:00 AM / 3 Hours
Topic
Blueprint Fundamentals
Saturday, Apr 9 @ 10:00 AM / 3 Hours
Topic
Unreal Fundamentals
Saturday, Apr 16 @ 10:00 AM / 3 Hours
Topic
Materials Fundamentals
Saturday, Apr 23 @ 10:00 AM / 3 Hours
Topic
Sequencer Fundamentals
Saturday, Apr 30 @ 10:00 AM / 3 Hours
Topic
Blueprint Fundamentals
Saturday, May 7 @ 10:00 AM / 3 Hours
Topic
Unreal Fundamentals
Saturday, May 14 @ 10:00 AM / 3 Hours
Topic
Materials Fundamentals
Saturday, May 21 @ 10:00 AM / 3 Hours
Topic
Sequencer Fundamentals
Saturday, May 28 @ 10:00 AM / 3 Hours